Client Project

My Ambar: Redesigning mobile app supporting survivors of gender-based violence.

Project Length

5 weeks

My Role

Product Designer in a team of four Designers, UX Research Lead

Methodologies

User Research, Information Architecture, Interaction Design, Product Design

Tools

Figma

Overview

Sayfty is a non-profit organization, empowering women in India against gender violence. Sayfty has the vision to make the daily lives of millions of Indian women safer by empowering them to take a stance against gender violence. My Ambar which currently supports over 100,000 Indian women, is a free to use app for anyone who is looking for information, advice or support on surviving and healing from gender based violence The app aims to provide urgent help with SOS and Camouflage options, Demystify Legal Complexities by simplifying the language for it's users, laying down critical information in a form that is easy to comprehend

Current Flow

  • ⚠️ Busy Home Page

    With multiple options to choose from, the user might feel paralyzed to make a choice especially in critical situations. Information grouping is also confusing, with categories such as “Find Help Near Me”, “Police Helpline Number”, “Emergency Contact”

  • ⚠️ Scattered Emergency Features

    SOS button placed in the bottom navigation bar is not prominent enough to direct the user towards it while balancing engagement with the user. Weather Camouflage Icon is not immediately visible and placed at the top right corner which is not easily accessible

  • ⚠️ Absence of Community Support

    It all begins with an idea. Maybe you want to launch a business. Maybe you want to turn a hobby into something more. Or maybe you have a creative project to share with the world. Whatever it is, the way you tell your story online can make all the difference

Process

User Research

I formulated the user interview guide to conduct end-to-end qualitative user research for 10 users, to understand user behaviour and identify user needs around online information consumption. Apart from this, Usability Testing of the current interface was conducted on 5 users and Heuristic Evaluation was performed by the team members to identify gaps. We created the following affinity map from our interview transcripts and testing observations, arriving at four overarching themes

affinity diagram

Affinity Map from User Research data

Prototyping

We then proceeded to create paper prototypes using techniques such as Crazy 8s to generate ideas. Keeping our user research data in mind, we narrowed down the designs to the below mentioned lo-fi prototypes which would then be converted into hi-fi prototypes

Lo-fi prototypes (not an extensive list)

Key Design Decisions

Intuitive UX

Create a more intuitive user flow

Accessibility

Make emergency features more accessible while balancing the trade-offs between the engagement and functionality

Community

Enhance User Engagement with a Community feature

  • Previous Home Screen

    User feels paralyzed with choice for getting help

    Weather feature to camouflage the app is unclear

    SOS feature requires multiple steps to be performed by the user

  • Redesign

    Decluttered and condensed home screen content to 3 distinct cards

    Redesigned navigation bar with ‘weather’ icon closer to the thumb

    SOS functionality is reduced to one tap

  • Previous Survivor Toolkit

    Toolkit is informative but also verbose and might be difficult to consume for everybody.

    Searching and Saving for future reference options are absent

  • Redesign

    Dedicated Community feature for helpful resources from experts

    Video, Audio and Blog formats with search functionality

    Adding resources to “My Library” for ease of future access

Reflections

Given the short time frame and broad scope, arriving at a defined problem statement and translating that into ‘Design Decisions’ was a great learning experience

The project also taught me stakeholder management, working collaboratively with designers from different backgrounds and experience levels to achieve the common goals

Final Prototype

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Reminisce: Digital Gratitude Journaling